Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies

Ponder, M., Herbelin, B., Molet, T., Schertenlieb, S., Ulicny, B., Papagiannakis, G., Magnenat-Thalmann, N., Thalmann, D., “Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies“, Proc. of 9th Eurographics Workshop on Virtual Environments 2003, pp. 97-106, The EG Association, ACM Press, Zurich, May 2003

 

Abstract:

Based on the premise of a synergy between the interactive storytelling and VR training simulation this paper treats the main issues involved in practical realization of an immersive VR decision training system support- ing possibly broad spectrum of scenarios featuring interactive virtual humans. The paper describes a concrete concept of such a system and its practical realization example. [PDF]