LIFEPLUS: Revival of life in ancient Pompeii

Papagiannakis, G., Ponder, M., Molet, T., Kshirsagar, S., Cordier, F., Magnenat-Thalmann, N., Thalmann, D., “LIFEPLUS:Revival of life in ancient Pompeii”, Virtual Systems and Multimedia 2002 (VSMM02), Gyeongju, September 2002


In this paper we present our work on the LIFEPLUS project which proposes an innovative 3D reconstruction of ancient frescos-paintings through the real-time revival of their fauna and flora, featuring groups of virtual animated characters with artificial life dramaturgical behaviours, in an immersive AR environment. The goal of LIFEPLUS is to push the limits of current Augmented Reality (AR) technologies, exploring the processes of narrative design of fictional spaces (e.g. frescos-paintings) where visitors can experience a high degree of realistic interactive immersion. Based on a captured/real-time video of a real scene, the project is oriented in enhancing these scenes by allowing the possibility to render realistic 3D simulations of virtual flora and fauna (humans, animals and plants) in real-time. Although initially targeted at Cultural Heritage Centres, the paradigm is by no means limited to such subjects, but encompasses all types of future Location-Based Entertainments, E-visitor Attractions as well as on-set visualisations for the TV/movie industry. In this paper we provide an overview of the project and the technologies being employed and finally we present early results based on the ongoing research. [PDF]